
Especially when it comes to hats, which he seems to have something of an obsession with. The Ditz: Smith's responses can be somewhat out there.Booze-Based Buff: The benefits Smith can gain from alcohol are varied and highly useful, from healing to stat-boosting to straight up smacking his opponent with the leftover empty bottles."Bar brawling has become something of a profession for Smith." Bar Brawl: The Drunken Master card's Flavor Text shows him getting into drunken fights is a regular habit of his.In short, Smith can negate enemy arguments by being too stupid to understand them. Achievements in Ignorance: One of Smith's default defensive negotiation cards is Bewilder, with the card art showing Smith with a confused expression.This method is not without risk, however, and if his opponent can push past this strategy, Smith will find his own argument severely weakened. In negotiations, Smith uses his connections as part of a powerful family to intimidate his opponent, building up Renown to let them know just who they're dealing with. In addition, he also carries around a wide selection of alcoholic beverages that he can use for various effects. His recklessness tends to cause him to hurt himself, but being a Kra'Deshi, he has Moxie, a powerful regenerative ability that helps him recover from self-inflicted damage, often coming out healthier than when he started. In combat, Smith uses a highly aggressive fighting style with a combination of drunken brawling and hammer blows.
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Smith finds this out as he gets kicked out of his parent's funeral, and he decides to head to a bar belonging to an old "friend" of his to plan how to get back at them. One fateful day, an event known as the Great Breaching happened, leaving Smith's mother and father dead, and his brothers and sister use the opportunity to disown their embarrassing sibling. While his brothers and sisters gained prominent positions of power, Smith was content with travelling the world, causing trouble in bars and leaving his parents to clean up the mess. The Banquods are a well-known and powerful family among the Kra'Deshi, but one child, Smith, was considered an embarrassment among his relatives. Manipulative Bastard: Rook is far more manipulative than the other player characters his main storyline involves playing both sides of a company town war, and his deck revolves around two manipulation cards with a 0-energy cost.Heads I Win, Tails You Lose: Rook can also 'rig' the coin so that it will always flip on one side or another a limited number of times, or 'Set' the coin to immediately change its face.Cards will be affected based on whether or not the coin is currently positioned in their favored stance, and the type of coin flipped has a secondary effect that is also based on the side. Heads leads to a diplomatic stance, while tails leads to an intimidation stance. Heads or Tails?: Rook's gambling mechanic lets him flip a coin.Artificial Limbs: One of Rook's legs is robotic, due to getting shot with a heavy plasma attack on a job.When a blackmailer threatens to notify the local bounty hunters, they must take a Bog Job - in a bog - to infiltrate a company town and investigate both sides of the local conflict for signs of suspicious activity in the Deep Bog. Except with their record of backstabbing, betraying, and manipulating for the cause, there's a huge bounty on their head and they aim to keep it quiet. Freelancer Brawl: Survive the increasingly dangerous life of a mercenary as Arint.An ex-Admiralty spy who got sick of war and retired. The Bog Expedition (Story/Brawl Hybrid): When Grout Bog's leaders disappear and danger rises on every side, it's up to Arint to put an end to the crisis. Behind the Scenes (Half-Length Story): While Rook plays both sides in Grout Bog, Lieutenant Arint stays focused on protecting the Spark Barons' interests. More than a dozen new gameplay mechanics to learn and master Over 200 new battle and negotiation cards, including 10 unlockable card packs New playable character: Lieutenant Arint of the Spark Barons Play as Lieutenant Arint, the second-in-command of the Grout Bog Spark Barons, as she fights to protect the company's interests while handling complications from grifters, spies, less-than-professional underlings, rebels, and an overbearing superior. Fight like a warrior, stay cool under pressure, and Just.
